The voice acting is often shit, level design is limited (but, again, really no worse than your average Bioware game so I don't understand why critics shit on the linear level design in this yet give Dragon Age and Mass Effect a pass), and the world's not all that interactable (again: Bioware too). Minor combat quirks aside, though, its biggest flaw is mostly just limited production values. Especially compared to some of the bigger group fights which can be quite difficult). It is, quite literally, the easiest fight in the entire game. Its biggest problem is that it's not very balanced, with some moves (like the stun/trip moves) being super overpowered, which makes fighting single enemies a joke (seriously, the final boss is laughable because it just involves spamming the leg sweep or dog stun attack over and over to stun the enemy, then beating on them. I even liked the way that it focused more on stacking various moves with cumulative effects on the enemies (like, for example bleeding or fire) rather than super powerful moves that did a lot of damage in themselves as it does open the way for some amount of strategy to be used (especially if you play on hard as you will have to maximize these effects in order to survive). People shit on the combat, but it's really not much worse than Dragon Age/KOTOR. I think this game is massively underrated. In my book, he is a great character (probably one of the best "tragic-hero" characters in games ever). Either by people around him or by his own conscience. In the end we learn that he was a doomed person no matter what he will do. He merely tries to find the best solution out of the shit he is sitting in. Overall, during the course of the game he is not a bad person though. Don't fucking tell me that it is not an important part of the GoT idea (e.g., Jon Connington case - during rebellion forced to go exile loosing all the lands because he decided to stay with the king and yet proclaimed the traitor by the same king). Either he will betray his friend, or he will lose everything (lands, family etc.). He did wrongs and try to right them, but as you learn about why he did it, you realise that his choice was between "worse" and "worst". There are exceptions of course, like main villain or Cersei, which seem to be completely evil, but again, it is not a whole saga, but merely a snapshot of their take on the events portrayed in the story of the game.Īlistair, for example is a very nice example of the character turmoiled with his past deeds. The thing is, that the characters that you perceive as "evil" are often forced to do so in order to survive. And there are some characters which are good as well. Throughout the story he is a good chivalrous person. Mors is fucking example of lawful-chaotic good character depending which ending you choose. But there is also an element of "good" in the whole story. Yes, world is portrayed as unforgivable in which you need to pay your deeds sooner or later, and there will be no fae coming and kissing your ass and absolve your sins. Yes, it is unjust world, like in the books. I don't know, where you got the idea that everything was collated to "uglines", "bad", "foul language" and so on. It would be more fitting to compare GoT game, to merely a few chapters or a sidekick story within the book. You cannot contain in 15h game the complexity of 5000 page book. I don't agree with you when it comes to "bad adaptation of source material". Bloodlines is a masterpiece, but then again, how many games of that quality VA you've had ever? But I wouldn't call NV the pinnacle of voice acting either. Game of Thrones has by far the better plot than NV, though dialogues may have been worse. I mean, I really'd like to separate quality of dialogs from the plot itself. The plot however, is so so (on the better side). Bloodlines was released in 2004 and it is debatable if it is "modern".